I do a lot of work with geo specific data and getting it into Unreal. I think it would be great if a future release of GAEA supported the formats listed below.
.dted, .dt2, GeoTiff(.tiff, .gtiff, .itiff), .dem, .shp, .kml, .las, .laz, .dbf, .shx, .prj, .xml, .vct, .vdc, .gml, .json, .geojson, .arc.adf, arc, .emf, .dat, .gis.
Those are just some of the formats I've used in the past. Mainly I've used .dted, .dt2, GeoTiff, .dem, and .shp in projects. The .shp files are important because you can get road, foliage, or building data. There are some plugins for Unreal that will import .shp files, but I think it would be helpful to be able to bring in .shp files into GAEA if possible. Even better, it would be awesome if I could create roads in GAEA and export them as a .shp file.
Can't wait for GAEA 2.0. Keep up the good work devs. Thanks!