I've not used Gaea in a few months, wondering how I would go about getting my Gaea terrain into UE4...? I'm importing as a heightmap, with my Terrain scale at 2600 and my height at 5000.
Unfortunately, when importing, I'm having to guess what Z scale to use, and additionally to get the right height. Then, after that, my texture seems to be mapped incorrectly. Does anyone know of any errors or workarounds the problems I might be having..? Thank you!