Hey Gaea folks
I am taking some online courses about creating animations and wanted to show the first practice piece I did. Didn't really do anything fancy here just practicing animating the camera and using keyframes. But I would like to ask for advice on what I can do to improve the scene?
I like the foreground mountain in a still render, but in the animation it gets rather 'unrealistic' the closer you get. All of the terrains are just 2k meshes, with diffuse and normal maps. I will go back to the texture and blend a few more satmaps into rocky texture. Since the camera is so close to the mountain, do I need a 4k texture instead?
What other suggestion or advice do you have?