Hello everyone, I'm newbie.
Plz, explaine me a pipeline of creating large open worlds with Gaea to UE5. Like, is it must be first creating in Gaea a Mainland with different biomes and natural zone divider like mountain range, lakes, canyon to form locations like in World of warcraft or do each location separately in Gaea and then Merge them in UE5? Or merge them in Gaea?