Nah, still having issues. Have NO idea why.
This slope, should (at least I thought) indicate that if I were to use this in Unreal 5.3.2 to import a cliff face texture, that texture should only apply to the areas indicated by the black space, yes?
However, when I import it into my project it seems backwards.
I am also not sure what the warning message means, if anyone could help (not sure if this is the issue or not)
"The imported layer is not Grayscale. Results in-Editor will not be consistent with the source file."
Imported as a PNG8
Any help welcome. 🙂