Hello;
I have just purchased and have been trying to import tiled and untiled maps into unreal 5 on segmented maps for large open worlds. I have had no luck getting things to work with unreal. Could we pretty please get a few short video tutorials.
1. From a new Gaea scene, create a single mountain node and Import a Single Image Gaea build into an Unreal 5 landscape. Then create and apply a simple layered landscape material that uses Gaea maps to mask its layers. Just flat R G B colors is fine.
2. From a new Gaea scene, create a single mountain node and import a Tiled Image Gaea build into an Unreal 5 Segmented Open World Map. Then create and apply a simple layered landscape material that uses Gaea maps to mask its layers. Just flat R G B colors is fine.
If these already exist then awesome and could you please link them to me. If not these would realy realy help.
Thank you for any time and help